Prince of Persia from the West
Wednesday, July 29th, 2009
I was debating whether to write something or not, but since I have a lot of things to write, I decided to keep on going. As I promised from the previous post, here are my impressions and thoughts about the new Prince of Persia.
First thing anyone would notice from the Prince of Persia (2008) is that the Prince doesn’t sound like a prince from Persia, but rather a western dude. That aside, this new Prince of Persia game is pretty good.
It uses the same engine that powers Assassins Creed but with added Cel Shading effect to give the game its new distinctive and magical look. The animation department is pretty good as expected from a Ubisoft game, especially a Prince of Persia game.
Unlike the last Trilogy, the new Prince uses the aid of princess Elyka in this adventure. So no more messing with time element here, this is all gone since this is a different re-imagining to Prince of Persia story, so it has nothing to do with the previous Trilogy.
Story wise, the game is ok and has a very predictable story so nothing really impressive in that department.
What really is cool about the Prince of Persia, is the platforming element, which is taken to the next level, Ceiling walking anyone? Also, a departure from the last Trilogy is the more focused one-on-one fights. No more the Prince going against a dozen guards. With that, there is now more complexity to the fight and more depth to it, or so I thought. As soon as you learn the controls, all the fights are really the same, from the first mob to the last boss. There are some encounters that have some small gimmick changes to make them less repetitive which helps a bit. Also, Elyka adds some depth to those encounters. It almost transforms to some sort of reduced Soul Calibur fighting game.
Also, the game doesn’t have any kind of loading, it is one seamless world and it is very very beautifully designed. Just going through them is enjoyment on its own.
The game is moderately lengthy, you can expect 15 hours of gameplay if you aim to reach the end, or you could go and collect every sphere there is to add more length, but that is merely a small thing to keep you doing that.
All in all, this is Prince of Persia as you would expect it. Is it better than the last Trilogy? Story wise it isn’t, that is for sure. Gameplay? It can go to preference, I would say they are both great and give you different yet similar experiences.
















